Ardour (audio processor)
From Freepedia
| Ardour | |
|---|---|
| Image:Ardour.png A screenshot of the Ardour Version 0.9 Beta30 | |
| Maintainer: | Linux Audio Systems |
| Stable release: | Template:Latest stable release/Ardour (audio processor) [+/-] |
| Preview release: | Template:Latest preview release/Ardour (audio processor) [+/-] |
| OS: | Linux / Solaris / Mac OS X |
| Genre: | digital audio editor |
| License: | GPL |
| Website: | [1] |
Ardour is a professional hard disk recorder and digital audio editor application released under the GNU General Public License as Free Software. It currently runs on GNU / Linux, Solaris, and Mac OS X.
Its main author is Paul Davis, who is also the main author of JACK Audio Connection Kit. His intention is to make the best possible (most professional) digital audio workstation.
Since Ardour 0.9beta5 there is support to operate in conjunction with Animatrics, from the Center for Music Technology at the University of Glasgow.
Contents |
Features
Audio
In conjunction with its support for a wide range of audio hardware, Ardour offers you sample rate neutral facilities (ie. any sample rate is supported to the extent of your hardware's capabilities). All sample data is maintained internally in 32 bit floating point format for maximum headroom and fidelity. Native file format is industry standard IEEE 32 bit floating point Broadcast WAVE or WAVE. Play or record any number of tracks with bit-perfect quality (what comes in is what goes out). Import from (or export to) more than 30 different audio file formats, using Ardour's builtin audio file database manager with free-form fields or directly from an ordinary file browser.
Mixing
Providing seamless operation with any supported hardware, Ardour's 32 bit floating point mixer offers endless headroom and guaranteed bit-for-bit fidelity for 24 bit samples. There are no hidden filters anywhere in Ardour's mixer - what you record is what you hear, unless you choose otherwise. Within ardour's two primary windows, you have a superb system for audio production, including the most flexible mixer architecture in the industry, total automation and a large selection of plugins. Ardour doesn't come with any builtin EQ or dynamics, leaving you free to use your choice of any of the numerous available plugins without having to bypass the builtin system. You can mix any number of tracks that your hardware can handle, and you can use both MMC and generic MIDI control surfaces to manage the mix without developing wrist injuries or despising your laptop touchpad. And of course, all your settings are saved between work session, so all automation, mixer, routing, and effects settings return to precisely where you left them.
Editing
At the present, most DAWs are converging on a fairly common set of editing features, and Ardour is no different in this respect. Even so, we believe that in time, Ardour's editing capabilities will become the new standard for DAWs. Within the edit window, you can adjust everything about your session and its timeline layout, all with sample-level resolution. Trim regions, crossfade by dragging, timestretch useful samples, split and regroup audio, move non-contiguous selections around, identify and use song chunks as you wish. Edit automation data in their own tracks. Unlimited undo/redo should encourage you to try out your ideas without fear, especially with a snapshot facility to store interesting or useful versions of the session.
Plugins
Ardour relies on plugins to enable many features from FX processing to dynamics control. At this time, Ardour supports the LADSPA plugin API, developed by the Linux Audio Developers community. To use a plugin, just add it to the track (pre- or post-fader, of course), and then open its editor with a single mouse click. Edit the settings, store/load presets, and automate any of its parameters. LADSPA currently offers more than 100 plugins, all of them open source software, ranging from simple filters to vinyl degradation simulators, analog flangers and multiband EQs.
Compatibility
Unlike every other DAW available, Ardour is open source. This means that anyone can read the "source code" to the program to find out exactly how, when and why it does certain things. It's this openness that allowed the first port of Ardour to Mac OS X to be carried out by someone previously uninvolved with the Ardour project. It's also this openness that ensures that Ardour's existence does not depend upon the continued involvement or solvency of its creators. Its this openness that allows Ardour to be built to run on many different computer platforms, and that will ensure that support for it is available from many sources.
At the same time, Ardour adheres to as many standards as possible in its operations and capabilities. Whether its SMPTE/MTC for timecode, Broadcast WAVE or WAVE as a native file format, MMC for remote control of its transport system, or XML as the data format for its session files, Ardour doesn't try to hide its technology or design as part of an attempt to earn more money.
Mastering
Ardour is not just a recorder, editor and mixer, but can also be used to master your project all the way to its final form. This is not just because of its editing capabilities or the available plugins, but because its integration into JACK makes the use of mastering tools like JAMin a breeze. Ardour also permits bouncing to disk via outboard gear, thus enabling even more possibilities for balancing the tonal qualities of your session. And because it uses standard audio file formats and can export to many others, there are many fine custom tools available to handle conversion into specialized formats such as MP3, Ogg Vorbis and others.



