Bionicle

From Freepedia

Bionicle is a line of toys made by the Lego Group that is marketed towards those in the 8-12 range. The line was launched in 2001.

Bionicle originated from the earlier toys sets, Slizers (also known as Throwbots) and Roboriders. Both of these lines had similar throwing disks and characters based on elements.

The toys are posable, articulated characters and share some pieces with the Lego Technic line. Characters in the toy line are based on the classical elements and Polynesian mythology. The characters, the Toa, are matched to their elemental power.

  • Ta — Fire (Ta-Koro/Metru) Red/Orange/Yellow
  • Po — Stone (Po-koro/Metru) Brown/Tan/Sand Red
  • Onu — Earth(Onu-Metru/Koro) Black/Dark Gray/Purple
  • Ko — Ice (Ko-Koro/Metru) White/Light Gray/Sand Blue
  • Le — Air (Le-Koro/Metru) Green/Lime/Turquoise
  • Ga — Water (Ga-Koro/Metru) Blue/Light Blue/Dark Blue

Sometimes, a Matoran/Toa can have his chest, arms, legs, or mask be a different colour than his Koro/Metru. For example, Takua the ex-chronicler was from Ta-Koro, yet he wore a light blue Kanohi Pakari.

Though the Lego Group had previously created building sets based on Lucasfilm's Star Wars films, the Bionicle line was the first Lego project to get a story developed in-house, and was the first in the company's history intended to last for over two or three years. It was also the first Lego product to have its own motion picture.

BIONICLE is derived from the English words BIOlogical chroNICLE

Contents

The Bionicle Story

The original legend of the Bionicle was actually a simple fable, invented by the Turaga (elders of the Bionicle Universe) to make sure the matoran didn't find out about their past - which was explained in 2004-2005. The fable went like this: In the time, before time, the Great Spirit Mata-Nui came to an island and brought the Matoran with him. Though the island was a paradise, the Matoran where not happy. So, the Great Spirit illuminated them with the three virtues: Unity, Duty and Destiny. The Matoran were grateful to Mata-Nui, and named their island after him. But Mata-Nui's brother, the Makuta, was jealous, and cast a spell over Mata-Nui, who fell into a deep slumber. (This part of the storyline, in which Mata-Nui fell asleep, is partially true.)

From now of on, the real story begins.

Makuta created infected Kanohi masks (masks will be explained later), and used them to control the Rahi - the beasts on Mata-Nui. They terrorized the villages, and the Matorans only hope were six heroes called the Toa. And one day, Turaga Vakama found a huge, empty canister on the Ta-Koro beach...

Each of the six Toa had a special ability to control an element of nature. Tahu was the unspoken leader of the Toa who controlled the element of fire. The solitary Kopaka controlled ice. Clumsy footed Lewa was Toa of the air. Gali, the Toa of water, was the only female Toa, reflecting her matriarchal village. Onua, Toa of Earth, was as wise as he was strong. And the speedy Toa of stone, Pohatu, used his large feet to kick boulders great distances. The Toa knew what was required of them: defeat the evil that terrorized the island. They also knew that they could not tackle the quest of saving the island without the aid of six Great Masks of Power, called Kanohi. Thus began the Toa's first quest, the search to find all of the Kanohi masks of power. After the Toa had undergone many trials and gathered all the Kanohi masks, they gathered at the Kini-Nui, the Great Temple in the center of the island, where they received golden Kanohi. These auric masks gave them the ability to use all of the powers of their collected masks at once. At this point, they descended into the Makuta's lair, called Mangaia. A long struggle ensued, but the Toa triumphed over Makuta and returned to the surface of Mata-Nui as heroes. However, this was only one of many great tasks the Toa would undertake. For Makuta had many, many more tricks up his sleeve.

After his monumental struggle with the Toa, the immortal Makuta was weak and sent out a signal that woke up the Bohrok. The Bohrok were not meant to wake up before the Matoran/Turaga/Toa had left the island but Makuta woke them up early, for his own sinister plans. They rampaged the island, destroying every thing in their path. The Turaga (who know a lot more then they are telling, usually with the excuse "We thought they were fables.") tell them the way the Bohrok work through the Krana (living creatures that look like small masks that fit in their head plates) they have. So the Toa go around the Island, capturing Bohrok and taking their Krana. When they had collected all the needed Krana, they went underground to find the source of the bohrok. After a while they came to a room where there were carvings on the floor that fit the Krana they had. So they placed their Krana on them and six huge doors openend, inside of which was an exo-toa suit (special robotic suits with a claw arm and a "rocket launcher".) So, in these Exo-Toa, they took on the Bohrok queens, the Bahrag. The queens telepathicly controlled the Bohrok through their Krana. But the Toa realized the suits took away their elemental power, and they could not defeat the queens. Then the Toa exited the suits, and launched all their elemental energy at once, trapping the Bohrok Queens. With the Bahrag trapped, they fell into a pool of energized protodermis, and came out with improved weapons, masks and armor. They were now the Toa Nuva, and had much greater power than before. They were ready for the new challenges that were undoubtedly ahead. But could they handle these strange new foes? After the Bohrok were defeated the island turned back to normal until one day. An improved team of single Bohrok, called the Bohrok-Kal started to steal the Toa Nuva symbols. Without them, the Toa were powerless, they had lost control of their elements. The Toa searched the island for the Bohrok-Kal. When they found them the Bohrok-Kal easily defeated them. The Toa then decided to split up and find the Kanohi Nuva masks, stronger versions of the masks they had previously sought out. When the Toa Nuva found all of these new masks they re-united and found the Bohrok-Kal in the Bahrag's lair. They were going to use the Toa Nuva symbols to free the Bahrag, for that was the only thing they knew, it was the reason they existed. but at the last second, Tahu activated the most dangerous and uncontrollable mask of all; Vahi, the mask of time. This slowed the Bohrok-Kal, making them one-hundred times slower. Then Gali had an idea. The Toa channeled their energy into the symbols destroying the Bohrok-Kal. The Toa's power was restored. Meanwhile above the Matoran were transformed. The Turaga had made their bodies larger and stronger.and peace was restored ... or was it? Deep below the ground an evil force waited for the right time to strike. Soon a new foe came along. The Rahkshi. These six shadow creatures were searching for the Avohkii, "Mask of Light" (as introduced in Bionicle: Mask of Light the Movie). The Rahkshi were said to be sons of Makuta. Two Matoran, Jaller and Takua had earlier found the Mask of Light. They were soon sent on a wild goose-chase to find the Toa of Light. It was said the Toa of Light would bring light to the shadows and awaken the Great Spirit, Mata Nui. At the end of their quest it was discovered that Takua, the ex-prophet from Ta-Koro, was destined to become the great Toa of Light. Takua brought the mask onto his face, and was instantly transformed. The newly christened Takanuva defeated the remaining Rahkshi and then confronted and defeated Makuta. Afterwords, they discovered the ancient city of Metru Nui, the original home of the Turaga and Matoran. It was then discovered that the Turaga were once Toa themselves! And with this information, we are plunged into a tale of the past...

These Toa faced terrible danger in the city of Metru Nui. After receiving their powers from the former hero of the city, Toa Lhikan, they set out to find the legendary Great Kanoka Disks. Using these disks, they defeated the evil Morbuzakh plant, which had been destroying the city with its vines. As the Toa Metru made their way to the Coliseum, they received warning of a new threat to the city. Descending into the deep caverns of Onu-Metru, they confronted Krahka, a shape shifting Rahi. She was able to adapt all their powers and confronted them with extreme strength before she was driven off. However, the Toa Metru quickly found their victories to be insignificant. Betrayed by a false Turaga Dume, three of them were imprisoned and the others on the run. Pursuing the spirit star of Toa Lhikan, the Toa Metru faced off against Vahki law enforcers and mysterious Dark Hunters alike, but escaped with the help of a Kikanalo herd. In the process of these events, five of the Toa obtained their mask powers. When the team reunited, they also found Lhikan: Toa no longer, but Turaga. Lhikan encouraged Vakama to take charge, and Vakama did so after discovering the true Dume unconscious in a statis pod. The Toa escaped and returned to the Coliseum, but the false Dume, revealed as Makuta, had succeeded in his plan. Makuta intended to place the Matoran into a slumber within the statis pods that would erase their memory of the past, and he would replace Mata Nui for himself as their great spirit. The Toa, undaunted, commandeered a Vahki transport and six Matoran containers. They had plans to escape to a new land. However, there escape was delayed by Makuta, who after absorbing the Dark Hunters powers, transformed into a frightful creature with wings and incredible strength. Vakama faced off with him, and utilized the newly crafted mask of time, and his newfound power of invisibility. The mask was lost into the sea, and Turaga Lhikan perished. Vakama took Lhikan's Kanohi, and the Toa Metru then imprisoned Makuta in an icy protodermis shell. But when the Toa returned to take the rest of the pods to a new land (Mata Nui), the found the city overrun by evil spider-like Visorak, their king Sidorak, and the queen/viceroy of the Visorak hordes, Roodaka. The Toa discovered there were six beings call Rahaga who had been horribly mutated by Roodaka. They planned to find a legendery Rahi called Keetongu. But the Toa were mutated by the Visorak into Toa Hordika. The Keetongu was their only hope, which tied their fate with the Rahaga's. After several battles, the Toa finally faced the Visorak horde with Vakama at its head, aided by Keetongu. After liberating Vakama and defeating the Visorak, the Toa discovered that Makuta had been freed, leading to the events told in the adventures of the Toa 'Mata'.

As the Toa Nuva travel to Metru Nui, they leave Takanuva to gaurd Metru Nui because trouble brews elsewhere. Six mysterious strangers arrive on an imperiled island, and the resident Matoran mistake them for Toa. However, the strangers have a mysterious agenda, involving a legendary treasure that threatens to awaken an ancient evil. Only the Toa Nuva can stop them...or can they?

The Island of Doom's official name is Voya Nui.

Nuparu is a minor character in the storyline and toy franchise. He invented the lVahki in Metru Nui and the Boxor in Mata Nui.

Substories

TSFTMOL

The Search For The Mask Of Light, the short movies that are on http://www.bionicle.com/

Vakama

Toa Vakama Hordika visited Ta-Metru just in time to save Norik and Gaaki from three Visorak. Gaaki told him about a Mask of Light, and that he had to find the Makoki Stones. After using a spinner to bring a foundation down on the Visorak, he went and found the Makoki Stone. But suddenly a Lava Eel destroyed the beam. Vakama fell toward the lava...

Onewa

...but survived because Onewa fired a spinner, causing a stone platform to rise up. Vakama told him about the MoL, and Onewa went to find the second stone. Onewa ran from four Visorak, and destroyed a bridge before they could cross it. He went into a cave and found the stone, but was caught by a blue tendril. The four Visorak came back up and the Suukorak fired a spinner...

Whenua

...but Onewa was saved by Whenua when he blew up the ground. Onewa reported his task, and Whenua sneaked past the Visorak in the Archives. When he got the stone, a Visorak-trap activated: the pedestal sank, a big hammer narrowly missed Whenua, and he was swept away in a flood...

Nokama

...but just as Whenua was sent plummeting down a waterfall, Nokama rushed in to save him. When Whenua told Nokama of the MoL, Nokama departed for Ga-Metru. She found the stone undewater, but as she surfaced, Nokama was ambushed by the Visorak. She ran from them, only to find herself stuck in the Visorak web. The Vohtarak fired a spinner at Nokama...

Birth Of A Dark Hunter

Lariska, a female dark hunter, tried to kill Nidhiki in Ga-Metru during the Toa-Dark Hunter war. Nidhiki struck a bargain with the dark hunter to betray the rest of the Toa in Metru Nui at the time. Falling into a trap surrounding a trap, Nidhiki is banished from Lhikan's sight, and goes with the dark hunters to their base island. Later, the Shadowed One, the leader of the dark hunters, gave him the job of training Dark Hunters. Soon, wishing to go on a mission rather than teaching, he went on a mission with Krekka, although he wished he was partenered up with someone else- anyone else. The mission was to steal the still-in-development Kanoka launchers (take note, this happens thousands of years before kanoka gained widespread use). He also learns of a plan to steal the Makoki stones, six carved pieces of some sort of special rock that fit together to form a sphere. Upon his return to the Dark Hunter's base island, he encounters Roodaka. Roodaka wanted Dark Hunter training from The Shadowed One. When the Shadowed One denied her, Nidhiki secretly struck a deal to train her. It seems this was a trap, and soon, Nidhiki found out that Roodaka was only using him to get training from the Shadowed One. The result of this trap was the mutation of Nidhiki from a noble, but traitorous Toa, into the insectoid Dark Hunter we have seen today due to Roodaka's Rhotuka power.

See Also

External links

Bionicle

Saga [ Book 1 - Chronicles | Book 2 - Adventures | Book 2.5 - Adventures | Book 3 - Legends ]

Characters | Species | Places | Creatures | Objects | Collectibles | Franchise



Views
Personal tools
In other languages
Similar Links