Bohrok
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Bohrok
In the LEGO Bionicle universe, the Bohrok swarms are shrouded in mystery: no one knows how, where or when they were made. What is known is that these insect-like creatures were made for one purpose: to restore the island of Mata Nui to the "Before-Time," when its surface was completely barren. The Bohrok were not supposed to smash the island to bits while it was still inhabited by Matoran; however, in his rage, the evil Makuta awoke the sleeping swarms early, causing them to commence their task of destruction. The Bohrok are actually animalistic in nature, but they are controlled by strange, slug-like creatures within their heads, known as Krana. If a Bohrok loses it's Krana, it can be trained to do one's bidding. The Krana, which control the Bohrok, are in turn controlled by the two fearsome Bahrag, twin queens of the swarms. The Bohrok easily felled large trees, froze lava, melted ice, and leveled mountains in their devastating quest to destroy the island. Relief came only when the Toa defeated the Bahrag in a dramatic quest. Another surprising fact about the Bohrok, is that they are somehow related to the Toa of Mata-Nui.
- Gahlok, Bohrok of Water, are slippery customers - you never really know where you stand with them. Just when you think you've got their methods figured out, they change them. As Turaga Nokama once said, "Catching a Gahlok is like trying to hold onto an eel with one wet hand. So think carefully before you interrupt their work." They will never react the same way twice and they will never strike the same place twice.
- Kohrak, Bohrok of Ice, consider themselves invincible and are dismissive of danger. They will carry on working until they have no choice but to react. This makes it easier for the Toa and their villagers to capture individual Kohrak, but when they do respond, the entire group responds. They have no regard for their own safety. They are great tacticians and undercover workers. However, they have one weakness: they always confront one on one, rather than as a unified force, forcing them to rely on their formidable individual skills.
- Lehvak, Bohrok of Swamp work in swarms, though they tend to operate best in smaller groups, hitting and running, and thus they are probably the most individually motivated of all the Bohrok, and more than capable of thinking and operating alone. The Lehvak are clever tacticians. They never strike in one place for long and it is hard to predict where they will turn up next. The only real way to stop them is to corner a group and surprise each one individually. Lehvak are the most dangerous of Bohrok because of their powerful acid, which can dissolve any substance.
- Nuhvok, Bohrok of Earth, are the most solitary of the swarms. They do not immediately defend themselves, but when they determine what is happening, they will strike out with their formidable hammer shields. If backed into a corner, they will strike out tenaciously until help arrives. They are at their most vulnerable in open spaces. Therefore, the best strategy for catching a Nuhvok is to lure it above ground away from its swarm.
- Tahnok, Bohrok of Fire, are quick workers. But despite their speediness, they are still very methodical and they know the value of teamwork. If one of their team is hurt, or in trouble, they will make sure he is safe before they continue their mission. While Bohrok are not naturally aggressive, the Tahnok are the least passive of the swarms. They anger easily and if threatened, they will strike first and ask questions later. When they strike, they do it as a team, making them all the more dangerous. However, they tend to act impulsively and are not as calculating as some of the other swarms.
- Pahrak, Bohrok of Stone, very rarely get angry, but if they do, you'd better look out! Once they decide to tackle a problem, they won't quit until it is solved. They do not mind ignoring outsiders until it becomes clear that they must defend themselves. When they do, they advance slowly but surely towards the nuisance - nothing will deter them. However, after an attack they will usually return to their mission quickly. To stop a marching swarm you have to chip away at the column, little by little. Pahrak carry shields with sonic crumbling power.
Bohrok Va
Bohrok Va serve as scouts for the Bohrok as well as carrying extra Krana. Like the Bohrok,Borak Va are controlled by Krana. Types of Bohrok Va include Tahnok Va (red), Kohrak Va (white), Lehvak Va (green), Gahlok Va (blue), Pahrak Va (brown), and Nuhvok Va (black). The Va carry Krana on their backs to give to Krana-less Bohrok.They then wait for another Va to give it a new Krana. One of the best ways to stop a Bohrok from ever realizing its purpose again is to destroy the Va.
See also: Krana, Bahrag, Toa, Bohrok-Kal, Krana-Kal



