XDR DRAM
From Freepedia
XDR DRAM is a high performance RAM Interface like SDR-SDRAM and DDR-SDRAM. The XDR solution was engineered to be effective in small high-bandwidth consumer systems as well as in high-performance main memory applications. Rambus owns the technology. XDR is the official choice by Sony for the Playstation 3 console.
Parameters
Performance:
- clock rate at 400 MHz (600, 800 and 1000 MHz planned)
- 8 bits per clock and lane (ODR = Octal Data Rate) gives 3.2 GBit/s (4.8, 6.4 and 8 Gbit/s planned)
- 8 or 16 lanes per chip gives 3.2 to 16 GByte/s
Features:
- Bi-directional differential RSL (DRSL)
- Programmable on-chip termination
- Adaptive impedance matching
- 8 bank memory architecture
- Up to 4 Bank-interleaved transactions at full bandwidth
- Point-to-point data interconnect
- CSP packaging
- Dynamic request scheduling
- Early-read-after-write support for maximum efficiency
- Zero overhead refresh
Low power:
- 1.8V Vdd
- Programmable ultra-low-voltage DRSL 200mV swing
- Low-power PLL/DLL design
- Power-down self-refresh support
- Dynamic data width support with dynamic clock gating
- Per pin I/O power-down
- Sub-page activation support
Ease in system design:
- Per bit FlexPhase circuits compensate to a 2.5 ps resolution
- XDR Interconnect uses minimum pin count
Low latency
- 1.25/2.0/2.5/3.33 ns request packets
- Successor XDR-II DRAM is planned to start in 2007: "XDR2 to quintuple memory data transfer speeds by 2007" by Scott Fulton
(is DRSL the same as LVDS ?) [1], [2], [3].



